Recent weeks have proved to be action-packed for NVIDIA. First, about one month ago, NVIDIA unveiled their newest graphic's powerhouse: the GeForce 2 GTS. Days later came actual products powered by this GPU, a first for NVIDIA Now, we are seeing the video card market becoming flooded with GeForce 2 GTS based cards. Why all the action and efficient production times? The DDR GeForce 256 processor was, and still remains, powerful enough for the vast majority of 3D games and application. Why did NVIDIA create competition between their own products with the fast release of the GeForce 2 GTS? Well, it was all because of one thing in NVIDIA's eyes, competition.
NVIDIA felt that soon it could lose its position as king of the hill. Although they had quite a margin over competing products, talk of the upcoming Voodoo V5500 sent shivers running down NVIDIA's spine. Rather than banking on the fact that 3dfx would err yet again, NVIDIA decided to push ahead with their V5500 killer, the GeForce 2 GTS. This well timed business maneuver resulted in a swift blow to the majority of 3dfx's prospective market. The swift release of the GeForce 2 GTS along with the announcement from 3DFX's about a week ago saying that the Voodoo V5500 would be delayed yet again, all but ensured that NVIDIA would remain on top of the world for at least one more product cycle. This also resulted in a wave of GeForce 2 GTS based cards; many more than were ever seen in the first 2 months of the GeForce 256's release, let alone 4 weeks.
With almost every manufacturer jumping aboard, we were not surprised to see Leadtek produce a GeForce 2 GTS based card along with all of the other manufacturers. Unlike the GeForce 256 based WinFast series from Leadtek, the WinFast GeForce 2 GTS was not the first GeForce 2 GTS card to hit the market. This extra time should ensure for a solid product, as it gave Leadtek time to work out any problems that may have arisen. Let's see if this is indeed the case, as well as examine some of the features of the new Leadtek WinFast GeForce 2 GTS.
Key Features |
Giga
Texel Shading Architecture
|
32
MB high-speed DDR SGRAM memory
|
TV-Output
option
|
Super
size heatsink- 220% size increase
|
Full
Support on 3D Platforms
|
- 2nd-generation GeForce GPU with Giga Texel Shading Architecture 8 texels per clock with Advanced Hypertexel pipelines
- Most complete DirectX7 hardware implementation for the highest gaming quality and frame rate
- High Definition Video Processor for the fastest DVD, 2D and video processing (with enhanced motion compensation)
- 32MB DDR memory
- Super Size Heatsink (220% size compared to regular size)
- WinFastDVD playback package
- Optional TV output (w/
flicker filter) and DVI Interface
Bundle Software - WinFast DVD
- Colorific
- 3Deep
- True Internet Color
- Cult3D
Refresh Rate Support |
||
Resolution |
Color |
Max Refresh Rate (Hz) |
640 x 480 |
256/65K/16M |
60 - 240 |
800 x 600 |
256/65K/16M |
60 - 240 |
1024 x 768 |
256/65K |
60 - 240 |
1024 x 768 |
16M |
60 - 200 |
1152 x 864 |
256/65K |
60 - 200 |
1152 x 864 |
16M |
60 - 170 |
1280 x 960 |
256/65K |
60 - 170 |
1280 x 960 |
16M |
60 - 150 |
1280 x 1024 |
256/65K |
60 - 170 |
1280 x 1024 |
16M |
60 - 150 |
1600 x 900 |
256/65K |
60 - 150 |
1600
x 900
|
16M
|
60
- 120
|
1600
x 1200
|
256/65K
|
60
- 120
|
1600
x 1200
|
16M
|
60
- 100
|
1920
x 1080
|
256/65K
|
60
- 100
|
1920
x 1080
|
16M
|
60
- 85
|
1920
x 1200
|
256/65K
|
60
- 100
|
1920
x 1200
|
16M
|
60
- 85
|
1920
x 1440
|
256/65K
|
60
- 85
|
1920
x 1440
|
16M
|
60
- 75
|
2048
x 1536
|
256/65K
|
60
- 75
|
2048
x 1536
|
16M
|
60
|
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